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        <title>Disjunction</title>
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        <title>Disjunction</title>
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        <dc:date>2010-03-18T18:53:44+00:00</dc:date>
        <title>char_examples</title>
        <link>http://disjunction.chaosdeathfish.com/char_examples?rev=1268938424&amp;do=diff</link>
        <description>Questing Character: Illustria De'Vorn

Concept

Amoral adventurer who has turned from the quest for gold to the quest for Ascension

Faction


The Unaligned.

Perspective


Acceptance The World is ending but she will survive, through skill, tenacity and, if necessary, betrayal.</description>
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        <dc:date>2010-04-06T16:07:16+00:00</dc:date>
        <title>char_intro</title>
        <link>http://disjunction.chaosdeathfish.com/char_intro?rev=1270570036&amp;do=diff</link>
        <description>Step 1: Concept


Come up with a general concept for your character.  Are you a wandering knight, a secretive Sorcerer or a mighty Priest-King?


Character creation should allow for almost any concept to be playable and we encourage you to read the setting and see where it could fit in, pretty much anything we haven't defined you can make up. However if you've got a bit of an unconventional idea and you're not sure whether it will work then feel free to drop the team an email and we'll try to ge…</description>
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        <dc:date>2010-04-13T20:57:39+00:00</dc:date>
        <title>char_list</title>
        <link>http://disjunction.chaosdeathfish.com/char_list?rev=1271192259&amp;do=diff</link>
        <description></description>
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        <dc:date>2010-03-18T13:43:22+00:00</dc:date>
        <title>char_traits</title>
        <link>http://disjunction.chaosdeathfish.com/char_traits?rev=1268919802&amp;do=diff</link>
        <description>Compulsory Traits

Play-style Traits


These two traits represent the play style you would prefer to experience during the game and you MUST select one of them. Your choice will be included on your public biography. 

Might Makes Right


This trait indicates your willingness to live and die in the harsh world of Disjunction. PCs can attempt to murder you personally, have you assassinated or replaced with a doppelgänger. Equally you will be vulnerable to GM generated plots against your life (whic…</description>
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        <dc:date>2010-03-17T22:52:37+00:00</dc:date>
        <title>convocation</title>
        <link>http://disjunction.chaosdeathfish.com/convocation?rev=1268866357&amp;do=diff</link>
        <description>- Evi Mosse, wandering bard (died of hunger one year after the Disjucntion), writing in Eallian, a language no-one still alive can understand

Events that shake the world




- Iridican Proverb

It's practically a given that every once in a while, an event simultaneously comes to the attention of the majority of people. Whether it's rumours drawing throngs of believers to a sighting of the Harlot of Ix, one of the Prophetesses of the Church; or a battle that devastates the countryside drawing ev…</description>
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        <dc:date>2010-03-17T22:50:46+00:00</dc:date>
        <title>disjunction</title>
        <link>http://disjunction.chaosdeathfish.com/disjunction?rev=1268866246&amp;do=diff</link>
        <description>- Zinthar the Apostate, Chronicler of the Apocalypse

The Rim of Existence

At the rim of existence, plunging into the earth and towering into the heavens is the Disjunction; a wall of nothingness and a vast window into a featureless black void. It flows over the landscape silently enveloping anything and everything in its path never slowing or pausing and entirely uncaring.</description>
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        <dc:date>2010-03-19T13:43:10+00:00</dc:date>
        <title>examplets</title>
        <link>http://disjunction.chaosdeathfish.com/examplets?rev=1269006190&amp;do=diff</link>
        <description>Action Overview

	*  Hunt down and kill Merciful Jonas. Relevant Traits: Talent 2 (Dirty Fighting) / Talent 3 (Scholar) / Influence 2 (Wealth) / Artefact (2pts)
	*  Lay a trail of clues from Merciful Jonas' murder to the cunning trap I am setting for those awful old adventuring companions of mine. Relevant Traits: Influence 1 (Wealth) / Talent 3 (Scholar)
	*  Help Lady Gauche decipher those texts she looted from the Church Monastary. Relevant Traits: Talent 3 (Scholar)</description>
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        <dc:date>2010-04-19T21:05:31+00:00</dc:date>
        <title>factionbriefs</title>
        <link>http://disjunction.chaosdeathfish.com/factionbriefs?rev=1271711131&amp;do=diff</link>
        <description>The Unaligned

The City

The Watchers

The Church</description>
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        <dc:date>2010-03-17T22:52:56+00:00</dc:date>
        <title>factions_overview</title>
        <link>http://disjunction.chaosdeathfish.com/factions_overview?rev=1268866376&amp;do=diff</link>
        <description>In the World of the Disjunction factionalism is rife and the remaining people have found protection or at least temporary survival in the four great groups that still exist within the World. Each is riven by internal conflict and increasingly mistrustful of the other factions as beliefs and the need for survival clash.</description>
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        <dc:date>2010-03-22T14:41:12+00:00</dc:date>
        <title>fideism</title>
        <link>http://disjunction.chaosdeathfish.com/fideism?rev=1269268872&amp;do=diff</link>
        <description>Prologue


 





- Hemi-Lector Arnas, at the burning of Silfred, Warlock of Ulvis

Introduction


In the time before the breaking of the World the Trinity granted their Priests boons, a magic of sorts that allowed clerics to preform minor works of blessing, healing or purification. Then came the Will War and the fall of Trinity and with their passing the power they had granted their followers was lost. In the absence of divinely inspired power, Fideism arose in the faithful; a power born of bli…</description>
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        <dc:date>2010-03-17T22:56:02+00:00</dc:date>
        <title>gamefaq</title>
        <link>http://disjunction.chaosdeathfish.com/gamefaq?rev=1268866562&amp;do=diff</link>
        <description>*  Q: Can I save the world? 
	*  A: If you gain your enjoyment by playing a game where you are likely to succeed in your goals: you probably shouldn't make saving the world a goal (This is the only response to this question you will ever get from a GM)</description>
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        <dc:date>2010-04-25T23:18:41+00:00</dc:date>
        <title>index</title>
        <link>http://disjunction.chaosdeathfish.com/index?rev=1272237521&amp;do=diff</link>
        <description>Start

Introduction

Where and When


Player Characters

NPCs


What's new in the world

Rumours amongst the Factions


The World

	*  History
		*  The Gods &amp; The Will War
		*  The Disjunction
		*  The Last Continent
		*   Places of Interest
		*  The World as it Stands</description>
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        <dc:date>2010-03-17T22:49:28+00:00</dc:date>
        <title>introduction</title>
        <link>http://disjunction.chaosdeathfish.com/introduction?rev=1268866168&amp;do=diff</link>
        <description>The Setting


The World of the Disjunction is one that it doomed in a very imminent and obvious way; it is being eroded away by nothingness, a vast advancing wall of it. Thirty years have passed since this destruction was wrought and the world is a very different and a much less pleasant place than it once was. Despair and disharmony have arisen throughout the remains of the world driving many to desperate acts or pure insanity, dwindling resources force once amicable neighbours to war each othe…</description>
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        <dc:date>2010-03-17T22:51:49+00:00</dc:date>
        <title>map</title>
        <link>http://disjunction.chaosdeathfish.com/map?rev=1268866309&amp;do=diff</link>
        <description>- Levels of Mapmaking: Studies in Geography-Induced Insanity, Harold Vainberg, Mapmaker.








- Memoirs of Lemuel Strange, acquired from a ragged beggar in Brink who claimed to be the famed explorer.







The Lay of the Land

	*  The Taennagh: The frostcapped mountains to the north, once home to only the most resolute and scattered barbarian tribes. The refugees in Brink have stripped the Taennagh of almost everything edible. 
		*  The Forest of Riegland: Blanketing the foothills of the Tae…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-03-17T22:55:18+00:00</dc:date>
        <title>meetings</title>
        <link>http://disjunction.chaosdeathfish.com/meetings?rev=1268866518&amp;do=diff</link>
        <description>Tuesday Meetings



The IC convocations are when characters have a chance to meet, diplome, scheme, plot and generally befriend and/or betray each other. OOC this is when players can turn up in costume and roleplay their characters while they do all of the above.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-04-18T20:03:58+00:00</dc:date>
        <title>news</title>
        <link>http://disjunction.chaosdeathfish.com/news?rev=1271621038&amp;do=diff</link>
        <description>Turn 0

Turn 1

Turn 2

Turn 3

Turn 4

Turn 5

Turn 6

Turn 7

End of All Things</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-06-09T08:58:33+00:00</dc:date>
        <title>npc_list</title>
        <link>http://disjunction.chaosdeathfish.com/npc_list?rev=1276073913&amp;do=diff</link>
        <description>Fabio
 Name   Physreps  Role Sessions  Marcus Mjolnir  All Black  Voice of the Lord Protector  1,3  Vitomir Cosette  Waistcoat, black cloak  City Noble and real estate developer  1, 3  Captain Ardent  Armour, White Cloak  City Watch Captain  1  Donald Daverth  Big smile, Fancy Hat  House Daverth Noble  1, 3 
Peter
 Name   Physreps  Role Sessions  Churchman-In-Ordinary Marwell Stimp  Blue Waistcoat  Representative for certain individuals  1, 2, 3  Berren, Voice of Vale (DEAD)  Black Cloak, hood u…</description>
    </item>
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        <dc:date>2010-05-12T17:51:02+00:00</dc:date>
        <title>sorcery</title>
        <link>http://disjunction.chaosdeathfish.com/sorcery?rev=1273686662&amp;do=diff</link>
        <description>Prologue





- St. Dominika the Accursed, writing before the breaking













- Vornus Telandre, High-Inquisitor of the Misericorde

Sorcery, its Nature and Application
















- High Saint Magdalene speaking to her ward in the Magisterium's stronghold of Khaluf Mara, long before the breaking.</description>
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        <dc:date>2010-03-17T22:58:50+00:00</dc:date>
        <title>start</title>
        <link>http://disjunction.chaosdeathfish.com/start?rev=1268866730&amp;do=diff</link>
        <description>----------</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-03-17T22:53:16+00:00</dc:date>
        <title>the_church</title>
        <link>http://disjunction.chaosdeathfish.com/the_church?rev=1268866396&amp;do=diff</link>
        <description>Prologue











- From the Sermon of Maxwell Thews, Lector Magnificent in the Third

Overview



- From the Instructional of Louisa Astenax, Exarch Administrative in the Fifth

The Thousand Devotions
















- Excerpt from All Devotions, Great and Small by Tull Grange Maxim, Savant to the Court of Later Days (located either in Latirna or the city-state of Naloton - history no longer recalls)</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-03-17T22:53:32+00:00</dc:date>
        <title>the_city</title>
        <link>http://disjunction.chaosdeathfish.com/the_city?rev=1268866412&amp;do=diff</link>
        <description>Prologue



















Overview



- First Pronouncement of his Majesty Lord Protector Anaxagoras following the End of Days

The City was once one of the jewels of the ancient world. Tales were told far and wide of the masters of Horology and their automata. When the end occurred, the Lord Protector ordered his city cut off from the rest of the world, and only recently has it reopened its gates. Now it stands as the sole remaining bastion of civilization, even if it is merely a shadow of it…</description>
    </item>
    <item rdf:about="http://disjunction.chaosdeathfish.com/the_unaligned?rev=1268866429&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-17T22:53:49+00:00</dc:date>
        <title>the_unaligned</title>
        <link>http://disjunction.chaosdeathfish.com/the_unaligned?rev=1268866429&amp;do=diff</link>
        <description>Prologue









Overview

For the vast majority of people the end of the world has brought no unity of purpose, no clarity of vision, nor a renewal of their faith.  It is but one more worry in their hard lives, and a worry that they see no one answer to.  They try to go about their lives in a world that is beginning to collapse in upon itself.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-03-22T15:03:58+00:00</dc:date>
        <title>the_watchers</title>
        <link>http://disjunction.chaosdeathfish.com/the_watchers?rev=1269270238&amp;do=diff</link>
        <description>Prologue






- Uther de'Raain, Letter to the Ruby Court
 

Overview

Since its formation the Disjunction has swelled gradually enveloping most of the known world. It now encircles all that remains of existence, a black infinity beyond the boundary of which there is no life, substance or existence. As the nothingness has crawled inexorably forward, consuming all in its path, the people of the world have been driven before it. Scattered nations, terrified peasants, displaced Kings and landless f…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-03-17T22:55:30+00:00</dc:date>
        <title>thewiki</title>
        <link>http://disjunction.chaosdeathfish.com/thewiki?rev=1268866530&amp;do=diff</link>
        <description>How do I get a user account?


Email the GM team at &lt;gm@disjunction.chaosdeathfish.com&gt; with your character concept. Once we have accepted your character concept, we'll create you a user account and email you with your username and password. If you've already emailed us your character but don't your account details, send it in.</description>
    </item>
    <item rdf:about="http://disjunction.chaosdeathfish.com/turnsheeting?rev=1272462779&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-04-28T13:52:59+00:00</dc:date>
        <title>turnsheeting</title>
        <link>http://disjunction.chaosdeathfish.com/turnsheeting?rev=1272462779&amp;do=diff</link>
        <description>Turnsheeting Deadline


The turnsheeting deadline is the Friday morning, 6am falling after the session. No turnsheets will accepted after this deadline unless you have contacted your GM and got their approval at least 24h beforehand...or there is a really dire emergency.</description>
    </item>
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        <dc:date>2010-04-27T09:30:15+00:00</dc:date>
        <title>wherenwhen</title>
        <link>http://disjunction.chaosdeathfish.com/wherenwhen?rev=1272360615&amp;do=diff</link>
        <description>When

The Society Game runs each week on Tuesdays during Oxford University term-time from 7.30pm to approximately 10.15pm.

The first session is on the 27th of April (Tuesday 1st Week).

The first session, will be a full role-playing session for those who have created characters over the holidays. GMs will also be available to help you generate a character at the start of the session, though you'll miss out on the early submission bonus if you do it this way.</description>
    </item>
    <item rdf:about="http://disjunction.chaosdeathfish.com/worldanicca?rev=1268866260&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-17T22:51:00+00:00</dc:date>
        <title>worldanicca</title>
        <link>http://disjunction.chaosdeathfish.com/worldanicca?rev=1268866260&amp;do=diff</link>
        <description>Anicca








- Private Filicia Heideman and Captain Rio Bishop, 1121st platoon, City Watch


Of the three great continents that were only Anicca still exists; the seas around it either empty or rapidly disappearing and its existence delimited by the great storms that boil at the interface of the Disjunction.  East and West have little meaning any more, the sun hanging motionless in the sky, and compasses ceased to function twenty years ago. The continent's cardinal points are now generally und…</description>
    </item>
    <item rdf:about="http://disjunction.chaosdeathfish.com/worldcurrent?rev=1268866295&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-17T22:51:35+00:00</dc:date>
        <title>worldcurrent</title>
        <link>http://disjunction.chaosdeathfish.com/worldcurrent?rev=1268866295&amp;do=diff</link>
        <description>The Time of Discord




- From the sermons of Thekrate, Hierophant to the Three

The old orders and empires have fallen. Men who once called themselves Kings are now beggars and those who once played the game of Thrones must fight over the scraps of crumbling nations. With the formation of the Disjunction and the beginning of the time of Discord people turned away from the old structures of power as their rulers failed to prevent the advance of the nothingness. Instead they looked to those who c…</description>
    </item>
    <item rdf:about="http://disjunction.chaosdeathfish.com/worldgods?rev=1269268812&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-22T14:40:12+00:00</dc:date>
        <title>worldgods</title>
        <link>http://disjunction.chaosdeathfish.com/worldgods?rev=1269268812&amp;do=diff</link>
        <description>The Trinity




- Fragments of Prim's Lost Opus, rescued from the library of Mons Aeternae before its destruction. 

Outside the highest echelons of the Church little is known for certain about the exact nature of the Trinity and even then it is likely the priests know only what the Trinity desired them to. The Sorcerers of old may have had some inkling as to the nature of the Gods but with their destruction what learning they may have acquired has been eradicated.</description>
    </item>
    <item rdf:about="http://disjunction.chaosdeathfish.com/worldhistory?rev=1268866216&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-17T22:50:16+00:00</dc:date>
        <title>worldhistory</title>
        <link>http://disjunction.chaosdeathfish.com/worldhistory?rev=1268866216&amp;do=diff</link>
        <description>The World that Was












- Recollections of Dr. Yoonet the negligent








So utterly ended is the world of old that even those who lived most of their lives before the creation of the Disjunction barely remember it for it seems alien, unreal and almost irrelevant in the world as it stands.</description>
    </item>
    <item rdf:about="http://disjunction.chaosdeathfish.com/worldintro?rev=1268866199&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-17T22:49:59+00:00</dc:date>
        <title>worldintro</title>
        <link>http://disjunction.chaosdeathfish.com/worldintro?rev=1268866199&amp;do=diff</link>
        <description>At the End of All Things
































































...

	*  History
		*  The Gods &amp; The Will War
		*  The Disjunction
		*  The Last Continent
		*   Places of Interest
		*  The World as it Stands</description>
    </item>
    <item rdf:about="http://disjunction.chaosdeathfish.com/worldpoi?rev=1268866281&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-17T22:51:21+00:00</dc:date>
        <title>worldpoi</title>
        <link>http://disjunction.chaosdeathfish.com/worldpoi?rev=1268866281&amp;do=diff</link>
        <description>In the Time of Discord there are many places of wonder and mystery to be discovered. Some are vestiges of the ages before the breaking, some are remnants of the Will War and others are relics of the time of discord itself; things brought into being in a dying world.</description>
    </item>
</rdf:RDF>
